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Deposit caps and how to set one
A deposit cap is the most powerful control on a rummy platform. Set it before the first deposit, refresh it on a fixed schedule, and stop when the cap is reached without negotiation. The desk does not recommend a specific cap size because it depends on the reader; the discipline is the same regardless.
A good rule is to set the cap at an amount the reader is comfortable losing, because variance is real and the cap is the line that absorbs it. A cap that is set higher than the reader can absorb is not a cap; it is a target. The desk treats the target as a line crossed.

Time-outs, cooling-off reminders and the line
Time-outs are the second control. A 24-hour time-out after a long session is a habit, not a punishment. A 7-day time-out after a bad stretch is a discipline. A 30-day time-out after a real-money loss is a hard reset. The platforms the desk trusts offer all three, and the desk publishes the time-out controls in each platform review.
Cooling-off reminders are a softer control. A reminder that fires at the 30-minute mark of a session is a signal, not a stop. The discipline is to actually pause for the reminder, not dismiss it and keep playing. The desk treats the dismiss-and-keep-playing habit as a warning sign.
Self-exclusion and how it works
Self-exclusion is the most powerful control a platform offers. A self-excluded account cannot be reopened, the player balances are returned, and the platform adds the player's details to a shared exclusion list. The exclusion period is fixed by the platform and the player, with a minimum of 6 months and a maximum that depends on the platform.
The desk treats self-exclusion as a real control, not a marketing line. A platform that does not honour a self-exclusion request is a platform the desk flags. A platform that does honour it is a platform the desk treats as a partner on the line.
